Better Pets
Owning a dog, cat, parrot or horse, done right. /pets lists every pet you own and where it is, even when it sits in a chunk nobody has loaded for hours. Find a pet with a glow and an arrow above your hotbar, call it to you, rename it without a name tag, or give it to a friend. Your own sword no longer hurts your pets, a lead on your pet never snaps, and when a pet dies you get the exact spot. It runs on the server, so players need nothing installed.
/pets: every pet with health, what it is doing, how far away it is, and buttons.How it works
The pet list, finding, calling, naming, giving, protection, leads, and death alerts.
Tweak it
Nine server settings: switch any feature off, change the cooldown and glow time.
The short version
/petslists your pets: health, sitting or on a lead, distance and direction. Hover the distance for coordinates, click to copy them./pets find Rexmakes Rex glow and puts Rex ↑→ 23 m above your hotbar until you reach him./pets call Rexteleports him to you./pets name 2 Lunanames pet number 2 without a name tag./pets give Rex Stevehands him over.- Your hits, sweeps and arrows no longer hurt your own pets. Sneak if you really mean it.
- A pet on your lead is pulled along when you sprint, fly or fall, instead of the lead snapping.
- When a pet dies you get ☠ Rex died at -129 66 -36 (overworld), and it stays in the list until you forget it.
- Server-side only: install it on the server (or in singleplayer). Vanilla clients get every feature.
Quick links
- Installing (remember the Mycel jar too)
- Commands (
/petsand live config reload) - Changelog